Splinter Cell Conviction: Art of the Game Part 5 Multiplayer (All 5 Episodes Available On Xbox LIVE)
Posted on 2010 under iPhone Videos | 25 Comments5 Sep
social.zune.net Click above to check out and buy Splinter Cell Conviction: Art Of The Game Parts 1-5 in the Zune Marketplace! Splinter Cell Conviction: Art of the Game Part 5 Multiplayer (All 5 Episodes Available On Xbox LIVE) In the fifth episode of the five-part Art of the Game series about the making of Splinter Cell Conviction, the team at Ubisoft takes viewers through the process of creating multiplayer modes that fit with the overall feel of the game. Viewers will get an in depth, and behind the scenes look at what goes into crafting a multiplayer experience that is meant to be played over and over again and still be able to stay fresh and new – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com FOR MORE SPORTS GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high splinter cell conviction art of the game aotg 008888523840 0008888523840 52384 behind scenes xbox LIVE zune gamertv Tom Clancy Ghost Recon Future Soldier Sam Fisher Andreane Meunier Production Manager Vincent Gagnon Lead Audio Designer Lead Game Designer Steve Steven Masters Multiplayer Portion JP Cambiotti
by Nubsauceoffinality, on September 5 2010 @ 12:12 pm
@asterix645 Yup
by asterix645, on September 5 2010 @ 12:29 pm
@Nubsauceoffinality Agree with you, and I hate how all the animations were so vigorously done. Sam was climbing up pipes and stuff faster than the last games, like he was friggin spiderman or something. If anything, Sam should be slower, weaker cause he’s damn 50 yrs old.
But in the end, I guess its still a fun new style of gameplay and a new look on the stealth action genre.
by Nubsauceoffinality, on September 5 2010 @ 1:03 pm
@asterix645 yeah, the “not be able to hide bodies” thing bugged me pretty bad and ESPECIALLY because in the first part of the third echelon mission, NO BODIES ARE ALLOWED TO BE FOUND so WTF ubisoft
by asterix645, on September 5 2010 @ 1:06 pm
@Nubsauceoffinality your right, spies vs mercenaries was an awesome game mode. But I guess with the whole new style of game multiplayer modes had to make a change too. Just compare CT or DA with conviction and see. You were actually a spy there, timing every move and being a ghost. In conviction you leave a trail of bodies everywhere you go.
by Nubsauceoffinality, on September 5 2010 @ 1:34 pm
@asterix645 Face off just feels like a straight up deathmatch, while incorporating little stealth mechanics. There are also other small things that bug me like, how your spawn points are occasionally in front of a bunch of guards, the weird scoring system etc. To me, this is a very lazy idea and could’ve used a bit more creativity. It’s too bad SvM had to be taken away.
by asterix645, on September 5 2010 @ 2:34 pm
@Nubsauceoffinality
why?
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by Nubsauceoffinality, on September 5 2010 @ 3:51 pm
I think face off was a huge turn off
by asi5565, on September 5 2010 @ 4:33 pm
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by corgrath, on September 5 2010 @ 8:28 pm
Multiplay in splintercell is only two players?
by chaunceyest1, on September 5 2010 @ 9:16 pm
conviction and chaos theory are the best in the serie
by comasex, on September 5 2010 @ 10:02 pm
I don’t care what anybody says, this game is so fucking fun
by iLaengsi, on September 5 2010 @ 11:01 pm
@MarcomasterV lol came out 15.april o.o
by myjustcause2stunts, on September 5 2010 @ 11:50 pm
have it and it is really good
by TheGvPRO, on September 5 2010 @ 11:53 pm
@SARGEHALO666v2 i liked Double agent cus u make desicions in the game
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by SARGEHALO666v2, on September 6 2010 @ 12:38 am
@TinnedBeans101 Chaos Theory was the best.